feat: add Gaussian Splat viewer and nebula splat model
This commit is contained in:
parent
e81f285d5d
commit
193553d103
3 changed files with 185 additions and 0 deletions
1
.gitignore
vendored
Normal file
1
.gitignore
vendored
Normal file
|
|
@ -0,0 +1 @@
|
|||
node_modules/
|
||||
BIN
models/gs/nebula_rnd1.splat
Normal file
BIN
models/gs/nebula_rnd1.splat
Normal file
Binary file not shown.
184
splat_viewer.html
Normal file
184
splat_viewer.html
Normal file
|
|
@ -0,0 +1,184 @@
|
|||
<!DOCTYPE html>
|
||||
<html lang="en">
|
||||
<head>
|
||||
<meta charset="UTF-8">
|
||||
<meta name="viewport" content="width=device-width, initial-scale=1.0">
|
||||
<title>Splat Viewer — Nebula</title>
|
||||
<link rel="icon" href="favicon.ico" type="image/x-icon" />
|
||||
<link href="https://fonts.googleapis.com/css2?family=Space+Grotesk:wght@400;600&display=swap" rel="stylesheet">
|
||||
<style>
|
||||
body {
|
||||
margin: 0;
|
||||
padding: 0;
|
||||
background-color: #000;
|
||||
color: #eee;
|
||||
font-family: 'Space Grotesk', sans-serif;
|
||||
overflow: hidden;
|
||||
display: flex;
|
||||
flex-direction: column;
|
||||
height: 100vh;
|
||||
}
|
||||
|
||||
header {
|
||||
backdrop-filter: blur(10px);
|
||||
-webkit-backdrop-filter: blur(10px);
|
||||
background-color: rgba(10, 10, 10, 0.8);
|
||||
padding: 10px 20px;
|
||||
text-align: center;
|
||||
position: absolute;
|
||||
top: 0;
|
||||
width: 100%;
|
||||
z-index: 10;
|
||||
box-sizing: border-box;
|
||||
border-bottom: 1px solid rgba(255, 255, 255, 0.1);
|
||||
}
|
||||
|
||||
header h1 {
|
||||
margin: 0;
|
||||
font-size: 1.2rem;
|
||||
letter-spacing: 0.1em;
|
||||
text-transform: uppercase;
|
||||
}
|
||||
|
||||
#container {
|
||||
flex-grow: 1;
|
||||
width: 100%;
|
||||
height: 100%;
|
||||
}
|
||||
|
||||
#loading {
|
||||
position: absolute;
|
||||
top: 50%;
|
||||
left: 50%;
|
||||
transform: translate(-50%, -50%);
|
||||
text-align: center;
|
||||
z-index: 5;
|
||||
}
|
||||
|
||||
.spinner {
|
||||
width: 40px;
|
||||
height: 40px;
|
||||
border: 3px solid rgba(255, 255, 255, 0.1);
|
||||
border-top: 3px solid #fff;
|
||||
border-radius: 50%;
|
||||
animation: spin 1s linear infinite;
|
||||
margin: 0 auto 15px;
|
||||
}
|
||||
|
||||
@keyframes spin {
|
||||
0% { transform: rotate(0deg); }
|
||||
100% { transform: rotate(360deg); }
|
||||
}
|
||||
|
||||
.controls-hint {
|
||||
position: absolute;
|
||||
bottom: 20px;
|
||||
left: 50%;
|
||||
transform: translateX(-50%);
|
||||
background: rgba(0, 0, 0, 0.6);
|
||||
padding: 8px 15px;
|
||||
border-radius: 20px;
|
||||
font-size: 0.8rem;
|
||||
color: #888;
|
||||
pointer-events: none;
|
||||
z-index: 10;
|
||||
}
|
||||
|
||||
.back-link {
|
||||
position: absolute;
|
||||
top: 15px;
|
||||
left: 20px;
|
||||
z-index: 20;
|
||||
color: #fff;
|
||||
text-decoration: none;
|
||||
font-size: 0.9rem;
|
||||
opacity: 0.7;
|
||||
transition: opacity 0.3s;
|
||||
}
|
||||
|
||||
.back-link:hover {
|
||||
opacity: 1;
|
||||
}
|
||||
</style>
|
||||
</head>
|
||||
<body>
|
||||
|
||||
<header>
|
||||
<a href="index.html" class="back-link">← Back</a>
|
||||
<h1>Nebula Splat Viewer</h1>
|
||||
</header>
|
||||
|
||||
<div id="loading">
|
||||
<div class="spinner"></div>
|
||||
<div id="status">Loading Gaussian Splat...</div>
|
||||
</div>
|
||||
|
||||
<div id="container"></div>
|
||||
|
||||
<div class="controls-hint">
|
||||
Left Click: Rotate | Right Click: Pan | Scroll: Zoom
|
||||
</div>
|
||||
|
||||
<script type="module">
|
||||
import * as GSPLAT from 'https://cdn.jsdelivr.net/npm/gsplat@latest/dist/index.js';
|
||||
|
||||
async function init() {
|
||||
const container = document.getElementById('container');
|
||||
const status = document.getElementById('status');
|
||||
const loading = document.getElementById('loading');
|
||||
|
||||
try {
|
||||
// Initialize Renderer
|
||||
const renderer = new GSPLAT.WebGLRenderer();
|
||||
container.appendChild(renderer.canvas);
|
||||
|
||||
// Initialize Scene
|
||||
const scene = new GSPLAT.Scene();
|
||||
const camera = new GSPLAT.Camera();
|
||||
const controls = new GSPLAT.OrbitControls(camera, renderer.canvas);
|
||||
|
||||
// Adjust camera initial position
|
||||
camera.position.set(0, 0, 5);
|
||||
|
||||
// Resize handler
|
||||
const resize = () => {
|
||||
renderer.setSize(window.innerWidth, window.innerHeight);
|
||||
};
|
||||
window.addEventListener('resize', resize);
|
||||
resize();
|
||||
|
||||
// Load the Splat file
|
||||
status.innerText = "Downloading compressed Splat...";
|
||||
|
||||
// Using the .splat file provided by user
|
||||
await GSPLAT.loadAsync(
|
||||
"/models/gs/nebula_rnd1.splat",
|
||||
scene,
|
||||
(progress) => {
|
||||
const percent = Math.round(progress * 100);
|
||||
status.innerText = `Loading: ${percent}%`;
|
||||
}
|
||||
);
|
||||
|
||||
loading.style.display = 'none';
|
||||
|
||||
// Animation loop
|
||||
const frame = () => {
|
||||
controls.update();
|
||||
renderer.render(scene, camera);
|
||||
requestAnimationFrame(frame);
|
||||
};
|
||||
requestAnimationFrame(frame);
|
||||
|
||||
} catch (error) {
|
||||
console.error(error);
|
||||
status.innerText = "Error loading splat: " + error.message;
|
||||
status.style.color = "#ff4444";
|
||||
document.querySelector('.spinner').style.display = 'none';
|
||||
}
|
||||
}
|
||||
|
||||
init();
|
||||
</script>
|
||||
</body>
|
||||
</html>
|
||||
Loading…
Reference in a new issue