feat(index.html): update meta tags and intro section content
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1 changed files with 4 additions and 7 deletions
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index.html
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index.html
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<meta charset="UTF-8" />
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<meta charset="UTF-8" />
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<meta name="viewport" content="width=device-width, initial-scale=1.0" />
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<meta name="viewport" content="width=device-width, initial-scale=1.0" />
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<title>Andrey Flat — Space</title>
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<title>Andrey Flat — Space</title>
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<meta name="description" content="Personal Space of Digital Media Artist Andrey Flat. VFX, Generative Art, Houdini, Touchdesigner works." />
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<meta name="description" content="Personal Space of Digital Media Artist Andrey Flat. VFX, Motion Design, Houdini, Ai works." />
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<meta name="keywords" content="Andrey Flat, CG Artist, VFX, Houdini, Touchdesigner, Generative Art, Motion Design" />
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<meta name="keywords" content="Andrey Flat, CG Artist, VFX, Houdini, CGI , 3D Generalist, Motion Design, AI, Art Direction, Supervisor" />
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<meta name="author" content="Andrey Flat" />
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<meta name="author" content="Andrey Flat" />
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<meta property="og:type" content="website" />
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<meta property="og:type" content="website" />
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</header>
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</header>
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<main>
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<main>
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<section style="text-align: justify; max-width: 800px; margin: 0 auto;">
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<section style="text-align: justify; max-width: 400px; margin: 0 auto;">
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<p>Welcome to the personal space of CG artist <strong>Andrey Flat</strong>. This is a curated selection of works spanning the past 20 years.</p>
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<p>My name is <strong>Andrey Flat</strong>. I'm a media artist specializing in procedural systems, generative effects and simulations.</p>
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<p>Andrey began his creative journey in <strong>2003</strong> by experimenting with game footage, using tools like <strong>Sony Vegas, Daz 3D, and 3ds Max</strong>. By 2008, he was working in television as a video editor, focusing on <strong>After Effects</strong>.</p>
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<p>In <strong>2011</strong>, he joined a film studio, advancing to VFX supervisor while mastering tools like <strong>Final Cut, DaVinci Resolve, Cinema 4D, Naiad, and Houdini</strong>.</p>
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<p>Since <strong>2014</strong>, he has worked independently, specializing in procedural and generative effects with <strong>Houdini, Nuke, Touchdesigner and ComfyUI</strong>.</p>
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</section>
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</section>
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<section>
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<section>
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