Welcome to the personal space of CG artist Andrey Flat. This is a curated selection of works spanning the past 20 years.
-Andrey began his creative journey in 2003 by experimenting with game footage, using tools like Sony Vegas, Daz 3D, and 3ds Max. By 2008, he was working in television as a video editor, focusing on After Effects.
-In 2011, he joined a film studio, advancing to VFX supervisor while mastering tools like Final Cut, DaVinci Resolve, Cinema 4D, Naiad, and Houdini.
-Since 2014, he has worked independently, specializing in procedural and generative effects with Houdini, Nuke, Touchdesigner and ComfyUI.
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